I have a slight update and correction to last week’s post, Match Adjacent Floor Points. A reader pointed out that the definition also reset all non-adjacent points to zero. So, I went back and modified the node and the definition so that it will work without modifying the other points. This is what it should look like:
And I also combined the above definition into a single node, SlabShape.MatchPoints. But just so you know, this node is dependent on two Clockwork nodes, so you will need to have the Clockwork package installed for it to work.