WebVR @ Forge DevCon | Daydream @ Google I/O

Now that the Tech Summit in Montreal is over, I’m busy with the last bits and pieces in advance of the Forge DevCon in San Francisco. I know I mentioned at some point that I’m helping organise the VR/AR presence at the event – working with internal and external speakers and exhibitors – and it’s taking up most of my spare cycles, at the moment.

I’m presenting one of the VR sessions myself (as well as co-speaking during an IoT session, but that’s another story): one focused on using the View & Data API to implement VR for Google Cardboard. I’ve just spent the last day or so upgrading the Vrok-It sample so that it works with the WebVR 1.0 spec, which hopefully means it’ll work not only with Google Cardboard but also with other mobile VR solutions such as Gear VR and Daydream and even tethered VR solutions such as the Oculus Rift and the HTC Vive. At least that’s my hope – I’ll certainly be trying the various platforms out at the DevCon, to see how it…

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