Revizto 4.2 Released

I have spent some time in the pre-release testing phase of Revizto 4.2, and there are some really nice enhancements. One of the big ones is that you can now optimize your models in the cloud after the initial Sync. So you have the initial ‘local’ compression options, plus a cloud optimization phase. This can result in a really big decrease in model size, which is something that has been needed.

Also, the VR capability is improving – you can now use VR to view issues! And the HTC Vive controllers are now supported, so the Vive experience in Revizto should be even better now.

Better support of 4K screens is also great, as is DWF import support.

So head over to and grab the new version…

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