About Bristlebots – Through the Interface

My world seems to be filled with robots, these days, whether seeing how they can be used in architecture and construction, animating them inside Forge, or seeing them 3D print steel bridges (I’m at MX3D again, this week). It makes me think I should probably dust off my HoloLens app for making robots dance in mixed reality: once we’re using data inside the Forge viewer-powered Dasher 360 to show the position of a robot at a particular moment in time, it’s hardly a huge leap to show that in XR. Anyway, I should get to the point…

Given this current trend in my activities, it seemed a good time to talk about another project that piqued my interest recently. I met Evangelos (Evan) Pantazis briefly back when I visited IaaC during the Forge accelerator in Barcelona. Evan delivered the 3rd presentation of the evening session at IaaC – the one we had to miss due to our dinner reservation – mentioned in the post I just linked to. Because the topic was so interesting to me Evan…

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