Continuing with the story of my blog.  April 2012 and I had been doing some interesting work on a project in our office.  In those days I was trying very hard to convince the “designers” that Revit could produce compelling images. My go-to method involved combining shaded & rendered images with the same resolution in Photoshop, then use transparency, masking & filters to achieve “artistic” effects.  Part of the trick is to limit your processing time to 10 or 15 minutes so that the images are repeatable when the model changes.

I backed this campaign up with demonstrations of the power of a “single building model” to rapidly generate multiple view types which can be arranged on a sheet to explain a sub-assembly and progress detailed design work.  Problems can be solved more effectively because all the views update in sync as the design is refined.  

One of the images here shows a particularly thorny design puzzle involving headroom under a ramp and structural…

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