In the first post in this series we looked at how a heatmap can be used to shade an object using...
Source : Through the Interface blog
Enjoying an early summer quiet period? Attend next weeks Forge...
Summer has finally started kicking in, here in Switzerland, which is wonderful. I saw this field of...
Floppy Friday #33
This week’s episode looks at three games I’d checked out briefly yesterday, as I’d been getting a...
Setting the vertical position of planar heatmaps
In a recent post we talked about the integration of Hyperion’s planar heatmap capability into...
Integrating Hyperions object shading into Dasher Part 1
Over the next few posts – in this series, anyway – we’re going to take a look at the shading of...
Floppy Friday #32
That’s it – we’re halfway there! I was hoping to make a bigger splash with my 2^5th episode, but...
DevDays 2021, AutoCAD Web APIs and Forge Coffee Breaks
The material for this year’s online Autodesk DevDays is now live on YouTube. These sessions were...
Autodesk University 2021 will be in early October
The big news of the last week or so – although I’m well behind the curve, given prior announcements...
Floppy Friday #31
This week’s episode is longer than I expected, but I found I kept going on to the next game as the...
Integrating Hyperions planar heatmaps into Dasher
Having spent time recently looking at integrating sprites and volumetric room heatmaps into...