There’s a new WebGL-based technology being developed Autodesk and it’s completely awesome. And you...
Source : Through the Interface blog
21 years
I was a little surprised when LinkedIn reported my 21st anniversary at Autodesk, a couple of weeks’...
ETHZ, EPFL and all that jazz
This week has been a little hectic, once again. Yesterday I spent the morning back across at ETH...
My entry for Autodesks first Global Hackathon: a HoloLens-based...
We have an internal company Hackathon being held at Autodesk locations around the world on...
Using HoloLens to display diagnostic information for building...
I’ve been looking at using HoloLens for more “serious” applications (yes, beyond dancing robots :-)...
Caching the results of long browser-based operations in Local...
In the IoT-related (and Forge Viewer-based) prototype I’m spending most of my time working on, we...
Our dancing HoloLens robot, now viewable in Germany
Just out of curiosity, this morning I decided to go and check the YouTube video we saw in the last...
Making our HoloLens robot dance!
As promised, way back when we started this series of posts looking at various Windows Holographic...
Adding a context menu command to objects in the Forge Viewer
I’ve been spending quite a bit of time working on our “Dasher 360” prototype, recently. Which is...
Scaling our Unity model in HoloLens
This was a fun piece of functionality and super easy to add. I’d seen a few HoloLens demos where...