After the first two parts of this series, where we looked at items 1 & 2 on the below list...
Source : Through the Interface blog
Happy August 1st! (Its the Swiss National Day)
We’re up in the beautiful Swiss town of Adelboden, our favourite local winter destination but also...
Reducing the pain of VR content generation: Autodesk LIVE
Some of you may have heard about the launch of a new Autodesk product, last week, that’s focused on...
Adding spatial sound to our Unity model in HoloLens Part 2
Last time we looked at a rudimentary – although in some senses complicated – spatial sound...
Adding spatial sound to our Unity model in HoloLens Part 1
As mentioned last time, upgrading to Windows 10 has opened the door to spatial sound in our...
Developing for HoloLens on Windows 10
So yes, it does make sense to switch to Windows 10 if you’re doing HoloLens development. As...
Adding voice commands and spatial mapping to our Unity model in...
In the last post we added a gaze cursor and some command support for our ABB industrial robot...
Le Tour de France hits Switzerland
The 2016 Tour de France passed within a few hundred metres of my home, this afternoon. It comes to...
Adding gaze and gestures to control our Unity model in HoloLens
Now that our industrial robot is animated, I thought it a good time to head back on over and finish...
Animating our Unity model for HoloLens
Now that we have our basic model of the ABB 6620 industrial robot inside HoloLens, it’s time to...